Since the release of Kingdom Come: Deliverance 2, Creative Director Daniel Vávra has been speaking about the role of AI in game development. Vávra believes that AI can remove bottlenecks in development, which could speed up the release of the game. Yet he admits the existential conflict that AI will bring to employment, referencing Google's patent for QA testing automation as one of the more famous examples.
The success of Kingdom Come 2 is obvious, with over 256,000 concurrent players on Steam and ranking among the top single-player games on the platform. On its first day, it sold over 1 million copies, and it hit the 2 million mark within 2 weeks, showing how popular the game really was. The critics praised a strong performance owing to the immersive medieval setting and attention to historical detail of the game.
Although enthusiasm for AI's potential advantages is running high, Vávra and the rest of the industry are a little wary of what it might mean for jobs. As Artificial Intelligence becomes more integrated into game development, the delicate balance between technological advancement and employment stability is a conversation that we continue to have.
Vavra says AI can take that process forward, but worries about the potential loss of jobs.
The game has sold more than 2 million copies and had more than 256,000 concurrent players on the game, though, which is far from bad.
Google's patent for QA automation has raised some concerns around the job reductions AI may be causing.
Its immersive, detailed medieval setting has been hugely praised by critics and players alike.
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