Feed the Beast, popularly known as FTB, started as a unique challenge map for Minecraft that heavily used several tech mods (developed by a small team led by Slowpoke). Revealed on the Minecraft Forums on February 24th, 2012, it resembled the gameplay of a map style called Sky Block, in which the player begins on a tiny platform in a realm of nothingness and must thereafter conquer a succession of obstacles.
It was feasible to utilize the numerous custom blocks and items in FTB to keep a record of the tasks and the player's progression while also being able to automatically issue prizes whenever each obstacle was completed because it had tech mods.
The map was subsequently modified so that many players may race against one another to fulfil the goals. This version garnered a lot of attention after it was live-streamed on Twitch.TV by Direwolf20 and Nearbygamer, are two extremely famous users of the mods contained in the map.
As the map was made public, it became clear that it would be extremely difficult to share the map file, mods, and configuration information with people who wanted to play it. At some time, it was decided to construct a launcher that would simplify installation and compile all of the mods into a manageable collection. These maps quickly gained a lot of traction, and the FTB Launcher was developed to make them available to more people.
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Simplifying the modpack installations
The map underwent several modifications, including the bedrock map, which is renowned for the difficulty and reward structure composed of bedrock, after the launch of the game and the FTB Team's decision to make the modpack installation process simpler.
Most players, however, identify the "FTB map" as the pyramid map, which is noted for its enormous basalt pyramid with several rooms that stated a collection of items the player needed to make in order to accomplish each task. A more difficult version of the game—known as FTB Insanity—was later released, and it required several players 50 to even 100 hours to finish.
On August 13, 2012, Slowpoke posted on the Minecraft Forums that he had created a new, all-purpose kitchensink modpack in response to reports that many players were utilizing the modpack without really playing it.
The updated modpack included a crucial change that had previously created Technic controversy: it now requested permission from mod creators before including those creators' modules in the FTB modpack.
The focus of the modpack was rooted in mods created with Minecraft Forge. It started out concentrating on modifications with a technical theme, such as Industrial Craft 2, Red Power 2, and Build Craft but it eventually grew to include mods with a magical theme, like Thaumcraft 3 and Mystcraft.
In November 2012, the first mod pack was published as a beta. Because mod developers had to upgrade their modifications to Minecraft version 1.4, when everything got server-based, it remained in beta mode for a while. This turned out to be a challenging task for a handful of the pack's key mods.
In order to help novice gamers understand the ins and outs without feeling overwhelmed, several versions of the FTB modpack were made, including a Lite version. This version reduced the number of modules. Additionally, a mod-focused version called Magic World was also available.
Hardcore Questing Mode is a feature included in several current FTB modpacks, and some of them also concentrate on other themes and challenges. There were two game modes in FTB Infinity Evolved: "Expert Mode" and "Normal Mode." Numerous of the recipes for various blocks and objects in the Expert Mode were altered, requiring players to go through the tech trees of several mods in order to advance. FTB Infinity Evolved is commonly said to as the most famous Minecraft modpack of all time.
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The FTB Launcher
During a livestream, Slowpoke101 unveiled the launcher. The initial volume of downloads swamped the service, leaving many users disappointed. A beta version was created after the server issues were resolved. Soon after, a website, feed-the-beast.com, was launched. Due to the overwhelming quantity of downloads, the initial production version also experienced problems, although these were quickly fixed.
The launcher's key characteristics were:
• It automatically downloads a list of FTB modpacks as well as permitted third-party modpacks.
• It immediately downloaded all mod installation files and created the Minecraft instance.
• It received full distribution support from all mod developers that contributed to the bundle.
• It contained a pre-planned set of config files that assigned unique ids to all mod blocks, eliminating overlaps that caused Minecraft to crash and were a common annoyance for users who tried to manually install modifications.
• It automatically downloaded featured and third-party maps, such as the Feed the Beast challenge map.
• It permitted the download of pre-configured server instances, making it extremely simple for administrators to host the modifications on a server.
• It downloaded both included and third-party texture packs automatically.