Fire is a non-solid block that may spread to and destroy surrounding combustible blocks. When soul sand or soul dirt is lit, it produces a darker turquoise variant of fire. Soul fire is more powerful than regular fire and does not spread.
Fire generates in random areas over the Nether's terrain. Soul fire only appears in the Nether's soul sand valley biomes. However, it only generates on soul soil; it doesn't produce on soul sand inside the same biome or in the nether wastes biome. Soul fire may also be found in old cities.
Lava formed near combustible blocks has the potential to start flames. Despite the fact that many blocks that should be flammable cannot catch fire from surrounding lava, fire spreads swiftly over flammable blocks and can spontaneously ignite when flammable blocks are close to it.
Lightning strikes have the potential to start flames. Placing an end crystal on bedrock or obsidian, in the end, will cause fire to emerge at the location of the end crystal. Fire is produced by explosions from resting in beds in the Nether or the End, ghast fireball explosions, and impacts from blazing fireballs. When you use a charged respawn anchor in the Overworld or the End, the explosion generates flames.
In Java Edition, fire cannot be acquired as an item under any circumstances; however, in Bedrock Edition, inventory editing may be used to acquire both fire and soul fire as items.
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Using Fire in Minecraft
A fire charge or flint and steel can be used to start a fire. Soul fire is formed when fire is produced on soul sand or soul soil.
Fire is set and burns for a brief, arbitrary period of time. The flames go out if nothing combustible is nearby. Water that comes into contact with fire extinguishes it. Even with directives, it cannot be suspended in midair.
Fire may climb up walls, over floors and ceilings, through narrow spaces, and across combustible surfaces. To be more specific, a fire block has the ability to convert any air block next to a combustible block into a fire block. This can occur up to one block away from the initial fire block (not the block the fire is on or near), one block away from it on all other sides (including diagonals), and four blocks above it.
As a result, if the player is constructing a fireplace with fire, extreme caution is required. Even if the player places a cobblestone between a burning building and a wooden roof to protect it from the fire, the fire will still ignite the cobblestone since blocks in its path do not stop it from doing so.
Similar to how the fire spreads from a still lava block, any air block next to a combustible block that is one above and up to one block sideways (even diagonals) or two above and up to two blocks sideways (as well as diagonals) might catch fire.
Soul fire, unlike conventional fire, does not spread and does not burn any combustible blocks nearby. The portal is activated by fire that naturally expands into a proper nether portal frame.
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With the exception of netherrack and magma blocks, fire eventually goes out when placed on non-flammable blocks; nonetheless, striking or pounding a burning block's side puts out the flames there, eliciting the sound "Fire quenched". Hitting fire with a tool has no effect on its durability. Placing bricks on the fire puts it out. Flames that are engulfed in water or lava are put out, while fires started by splashes and hanging water bottles are put out in the block that was hit and the four blocks on each side of it.
When ignited, netherrack and magma blocks keep the fire going indefinitely unless extinguished by any means other than rain. In the end, even the bedrock burns forever. Soul fire burns indefinitely. On the sides of these blocks, eternal fire seems inconceivable.
The block tags #infiniburn overworld, #infiniburn nether, and #infiniburn end describe the blocks that may sustain everlasting fire in each dimension.
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