What's new?
- Minecraft 1.21.4 Pre-Release
- Valheim Development Blog
Minecraft
Bug Fixes
• Fixed furnaces' burn time indicators after world reload.
• Correcting villagers who were claiming beds that were already occupied.
• Fixed Frost Walker effect activating when riding a minecart above water.
Player Mechanics
• Fixed jerky player movements when moving and looking at creaking objects.
• Avoided having horses take fall damage from consecutive jumps.
• Slowed player movement while sneaking to match previous versions.
World and Features
• Fixed bugs in loading of block entities at given coordinates.
• Corrected "Winter drop" feature flag missing from removed features list.
• Made trim material item tags consistent during data generation.
Valheim
The latest Valheim development blog is here, and it's full of juicy updates for players: progress on the Deep North biome, teasers for Valheim 1.0, and community highlights. Here's a quick summary for you!
Bog Witch Update Recap
• New food, drinks, and a mysterious merchant added.
• Bug fixes ongoing for smoother gameplay.
October’s The Spill Event
• Featured Valheim updates and other Coffee Stain games.
• Livestream replay available on YouTube with Valheim-specific timestamps.
Valheim 1.0 and the Deep North
• The Deep North biome will be the last update, so to say, when Valheim leaves Early Access.
• Full development is in progress on a 1.0 package with new features across early biomes.
• A vision of the aurora borealis heralds the interactive visuals to come.
Board Game Success
• The Valheim board game campaign hit its goal in under an hour.
• Late pledges are still open, offering exclusive items unavailable in retail.