In Monster Hunter Wilds, there are more materials than you can shake a Switch Axe at. From herbs and honey to ores, sacs, and monster drops, your inventory fills up fast—and fast decisions can make the difference between surviving a hunt and fainting out of the quest. While many of these items can be crafted into something useful, stopping mid-battle to open your crafting menu can be a dangerous game. That’s where auto-crafting comes in.
Auto-crafting in Monster Hunter Wilds is one of those underappreciated quality-of-life features that most hunters don’t take full advantage of until they realize they could’ve been crafting potions, antidotes, and even ammo automatically during combat. It’s a system designed to simplify your workflow, save time, and keep you focused on the fight instead of fumbling through menus. If you’re new to auto-crafting or just want a refresher, this guide breaks down how to turn it on and off, how it actually works in real-time, and why it can seriously improve your overall efficiency during your hunts.

Auto-crafting in Monster Hunter Wilds allows you to automatically create specific items the moment you pick up the right ingredients. No manual crafting necessary, just scoop up the resource, and the game does the rest.
Let’s say you’re running through a zone and you snag a Herb. If you have auto-crafting enabled for Potion, and you already have Herbs + Empty Bottles, you’ll instantly craft a Potion without even thinking about it. The game will flash a quick notification in the corner of the screen, and you’ll be right back to the action. It works best for common utility items like:
Auto-crafting is customizable for each item. That means you can pick and choose which things you want the game to auto-craft. You might want to auto-craft Potions, but not use up your Honey unless you manually choose to make Mega Potions Here’s how to manage your settings:

Press the following button depending on your platform:
Auto-crafting kicks in when you grab the second ingredient for a recipe, as long as you already have the first one. For example, if you’ve got a Potion and pick up Honey, the game will automatically craft a Mega Potion for you. It won’t trigger if both items are in your inventory but haven’t been collected yet, and it won’t make duplicates if your inventory’s full. You’ll need space for both the materials and the crafted item. When it happens, a quick notification will pop up to show you what got crafted.
Let’s say you’re in the middle of a heated battle and your health is dwindling. You’ve just run out of Potions but picked up an Herb. Since you’ve got Empty Bottles and auto-crafting for Potions is on, boom—you get a Potion without missing a beat. It’s a small convenience that can mean the difference between fainting and surviving.

There are a few key benefits to using auto-crafting consistently:
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Not all traps or bombs support auto-crafting. Some high-level items still need to be made manually, especially if they use rare components. But basic bombs and tools may have auto-craft options.
No. Auto-crafting only uses materials currently in your pouch. You’ll need to manually refill your items or visit a camp to access box contents.
You can always turn off auto-crafting for that item. Also, remember the game only crafts when you pick up the second material, so you can control it by picking up the items in the right order.
Auto-crafting doesn’t pause the game or trigger animations. It happens instantly and silently in the background. So, no interruptions or delays while you’re fighting.
Auto-crafting in Monster Hunter Wilds is a small feature that makes a big difference and having items auto-crafted can help you stay prepared, efficient, and focused on the hunt. It takes just a few minutes to customize your settings, and once you’ve done it, the game feels smoother and more responsive to your playstyle. So before your next hunt, take a look at your Crafting List and turn on auto-crafting for the essentials. It might just save your life.
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