Valve established a firm policy to block games on Steam that compel players to watch ads. The decision exists to stop mobile-style advertisement monetization from damaging the PC gaming experience on Steam so users can continue enjoying high-quality gameplay.
Under the new policy, Steam prohibits games which require players to watch ads before advancing or receiving access to content. All game developers need to remove forced advertising from their products before publishing their games on Steam. Valve facilitates different ways for developers to make money through one-time purchases, free-to-play with microtransactions and DLCs.
The prohibition against disruptive in-game ads exists only for features which do not blend organically with game environments. Realistic brand logos appearing on vehicles during races along with billboards in stadiums in sports games are acceptable when they are not intrusive and acquire proper licensing.
This update stops developers from bringing their ad-filled mobile games to Steam until they normalize their business models. Valve made these regulations specifically to defend Steam as the premier marketplace dedicated to delivering excellent gaming experiences free from intrusive advertising practices.
Players must never be required to view commercials during gameplay in order to advance their game or view specific materials.
Real-world branding in sports games may be accepted as non-intrusive forms of advertisement.
They achieve revenue through microtransactions together with DLC and one-time purchases.
The developers cannot implement a fee structure to grant others access to either store pages or sales.
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