The long-rumored AI conspiracy in Call of Duty is no longer just a tinfoil theory—Activision has finally come clean. Thanks to a new Steam policy requiring developers to disclose AI-generated content, the publisher was forced to confirm that some Call of Duty assets were created using generative AI.
Players have been side-eyeing CoD’s artwork for a while now, especially after spotting suspicious skins, camos, and loading screens that looked, well… off. One infamous case? A zombie Santa Claus with six fingers—definitely not something you’d expect from a AAA franchise.
Activision’s admission came via a small disclaimer on Call of Duty: Black Ops 6’s Steam page: “Our team uses generative AI tools to help develop some in-game assets.” That’s it. No details, no clarification, just a vague acknowledgment that AI is in the mix. Naturally, fans aren’t thrilled. Many suspect AI-generated cosmetics are already being sold without full transparency. Meanwhile, Modern Warfare 3’s Steam page has no such disclaimer, leaving players wondering if AI played a role there too.
The backlash isn’t about AI itself—players support AI-driven anti-cheat systems and even smarter NPCs. What they don’t want? Sloppy AI-generated skins and uninspired content in a franchise that rakes in billions. While the Steam policy forced Activision’s hand, the bigger concern remains: how much of Call of Duty’s future will be AI-crafted?
Yes, Activision confirmed it after a new Steam policy forced them to disclose AI-generated assets in Call of Duty: Black Ops 6.
Gamers feel AI-created cosmetics look unnatural and uninspired, especially in a franchise making billions that should prioritize high-quality, human-made designs.
Right now, AI is used for artwork and cosmetics, not gameplay—but players worry this trend could expand in future releases.
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