Gearbox has clarified that Borderlands 4 won’t be going fully open world—but don’t let that kill your hype. While the game will feature a “seamless” map design, it won’t fall into the trap of massive, bloated open worlds that prioritize size over substance. Instead, Borderlands 4 seems poised to strike a balance between player exploration and engaging storytelling.
In true Borderlands fashion, you’ll traverse interconnected zones (without loading screens this time), but don’t expect an endless map. This semi-open design aims to avoid the dreaded filler content that often plagues large open-world games—looking at you, fetching quests.
That said, Borderlands isn’t a stranger to repetitive side missions. Fans will remember countless fetch quests from Borderlands 2 and 3, even though the series’ humor and eccentric characters have helped keep them bearable. Still, the hope is that Borderlands 4 steps up its quest game by focusing on quality. Imagine side quests that dive deeper into Pandora’s lore, flesh out characters, or even offer meaningful choices that impact the story.
With the promise of larger zones and a summon-anywhere vehicle, the game is clearly built for speed and exploration. But if Gearbox leans too hard on quantity over quality, even the most hilarious Claptrap quip won’t save the day. Gearbox, the borderlands 4 vault hunters are counting on you. Don’t let us down—we’ll be watching the borderlands 4 release date.
Gearbox Software would not call its next looter shooter behemoth Borderlands 4 an open-world game, but it allows you to travel anywhere you want.
The official teaser of Borderlands 4 promises players a release date before April 2025, but no later than December.
Yes, this game has been confirmed and was also teased by Gearbox and Take-Two.
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