How to Travel Between Regions in Kingdom Come: Deliverance 2
Kingdom Come: Deliverance 2 is a colossal game in size. It boasts two large maps centred around Trosky Castle and Kuttenberg, respectively. The first of these is usually smaller than the other game map. You will only gain access to the Kuttenberg region partway through the story, so spending more time exploring the best city and the surrounding city is advisable. However, if players want to head back to Trosky to finish some side quests or go hunting, they must know how to switch between regions in KCD2. It is also possible to travel back to Kuttenberg. Now we are going to be looking at the possible ways of travelling between regions in the Kingdom Come: Deliverance 2
How To Travel Between Regions In Kingdom Come: Deliverance 2

Make Your Own game Server
Trosky and Kuttenberg are about 50 miles apart, so it is no small journey to be taken lightly. Due to the distance between both KCD2 regions, traveling constantly to both regions to monitor tasks will be time-consuming. Those who want to make the journey must find a coachman to transport them to the other region. First, look for a red caravan sign on your map to locate a coachman.
They are always marked by this sign on the map and are available only after you reach Kuttenberg during the main story for the first time. Simply walk up to the coachman, who often sits around the fire, and ask him to take you to your destination. This action will also save the game automatically. It is also important to note these few points: The cost of travelling between regions is fixed at 200 Groschens. Coachmen always sleep at night, so they travel only during the day. If you arrive at Kuttenbery during the night, you must wait until the next day to commence your journey. The time it takes to go across regions in KCD2 is long and will affect time-restricted side quests. It usually takes around 4 days to complete your journey. After setting out, the new map will load, and you will spawn in the back of a cart at his new location.
How To Travel From Kuttenberg To Trosky Region
To travel from Kuttenberg to the game's first main area, head west of Suchdol to a caravan. From the town, head east along the road. On the right, you'll spot a few carts and some men huddled around a fire. Walk up to the Coachman; he will offer you the chance to travel to Trosky fast. It'll cost 200 Groschen to travel, and it is fixed and can not be negotiated. That's the price, and you have no choice but to pay it if you want to travel between regions in KCD2.

How To Travel From Trosky To Kuttenberg Region
To return to Kuttenberg, head to the exact location where you were dropped off when heading to Trosky for the first time. You can find the caravan northwest of the Nebakov Fortress at the edge of the map. The flag icon will say 'Kuttenberg Region' when you're in the right place. Mapping is the best way to pinpoint the location. Like travelling from Kuttenberg to Trosky, you must speak to the coachman there and pay the non-negotiable price of 200 Groschens for the journey.
Survival Guide: Must-Have Items for Safe Travel in KCD2
Before traveling between regions in Kingdom Come: Deliverance 2, ensure you have the following essential items:
- Groschen (Money): Since it costs 200 groschens to travel between regions, it is advisable to have more than that to ensure you can come back easily.
- Food & Provisions: Because it takes 4 in-game days to arrive at your destination, carry enough dried meat, bread, or hard cheese to prevent starvation. Also, carry enough healing potions or bandages in case of unforeseen dangers.
- Weapons & Armor: Equip a sword, bow, and arrows to protect against ambushes and maintain durability of armor before traveling.
- Horse Supplies: Carry a horse with saddle bags to carry extra loot. And spare horseshoes and horse potions for the long distance.
- Lockpicks & Thief Tools: These tools will be useful for looting and accessing locked areas in the new KCD2 region.
- Essential Documents: Some areas might require letters of passage from noble figures. It is advisable to have it on you when travelling to New regions.
- Quest-Related Items: Ensure you have items relevant to ongoing quests to avoid unnecessary backtracking.
- Torches and lanterns: Traveling at night requires a light source to navigate safely, so it's a good idea to come prepared.
- Save Schnapps: Essential for saving progress before traveling to avoid losing progress in case of unexpected events.

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FAQs
How Can I Travel Between the Trosky and Kuttenberg Regions in KCD2?
To travel between Trosky and Kuttenberg, players must use a coachman, a fast-travel NPC available only after reaching Kuttenberg during the main story. Coachmen can be identified by a red caravan sign on the map.
What Should Players Consider Before Traveling Between Regions?
Before embarking on a regional journey, players should ensure they have:
- Enough Groschen: Since travel costs 200 Groschen, it's wise to carry extra for return trips.
- Weapons & Armor: Ambushes are a common danger, so it is recommended that you carry a sword, a bow, and arrows.
- Save Schnapps: To prevent losing progress in an unexpected event, saving before travel is crucial.
- Lockpicks & Documents: Some areas require letters of passage, and lockpicks help with looting opportunities.
- Travelling at night is riskier due to potential bandits or wild animal attacks, so moving during the day is best.
How Do Players Return to Trosky After Traveling?
To return to Trosky from Kuttenberg, players must find a coachman west of Suchdol, near a campfire with carts and men. Speaking to the coachman will allow travel for 200 groschens. To return to Kuttenberg from Trosky, players must head northwest of Nebakov Fortress, near the map’s edge.
Conclusion
To get the best out of moving between regions, travel only when necessary to avoid wasting time and Groschens. Completing all quests in your current region is important before relocating to another region. Night-time travel poses more dangers, so avoid it as best as possible as you will be more prone to ambush and wild animal attack at night. The shortcut may be the fastest way to a destination but not the best route. This is because bandits and Comans are frequently set ambush on hidden paths