Alright, folks, let's cut to the chase—you’re here because you want to know how many hours of your life will disappear into Kingdom Come: Deliverance 2. The answer? A lot. This isn’t some quick hack-and-slash adventure; this is a full-fledged medieval RPG where time moves as slow as your armor-clad legs in a swamp.
So, if you’re ready to embark on a journey of swordplay, political drama, and occasional dice rolling, here’s a full breakdown of how long the campaign takes to beat.
How Long to Beat Kingdom Come: Deliverance 2?

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As far as time played, you are looking at around 50 to 60 hours if you just focus on the main story. That is longer than the original, which clocked in at around 40 hours. The extended runtime is due to two massive regions:
- Bohemian Paradise (Trosky Region)
- Kuttenberg/Suchdol
But there’s a catch. The save system is still punishing. If you forget to save manually and something tragic happens (which it will), you might lose hours of progress. You have been warned.
If you’re planning to mix in side quests, expect over 100 hours of gameplay. And if you're a completionist, well... you might finish by the time the third game is announced.
Act 1: The Bohemian Paradise
The first half of the game takes place in the Trosky Region, and here’s a rundown of the main quests:
- Prologue: Last Rites
- Easy Riders
- Fortuna
- Laboratores
- Wedding Crashers
- For Whom the Bell Tolls
- Back in the Saddle
- Necessary Evil
- For Victory – Point of No Return for Act 1 (meaning some side quests will get locked out if you progress beyond this).
- Divine Messenger
- The Finger of God
- The Storm
So, if you’re the type to obsess over side quests, make sure you finish them before hitting For Victory. Or else, say goodbye to some unfinished business.
Act 2: Welcome to Kuttenberg
Eventually, you’ll pack your bags and head to Kuttenberg. Thankfully, you can still fast travel back to Trosky.
Here’s what you’ll be dealing with in Act 2:
- The Sword and the Quill
- Speak of the Devil
- The Devil’s Pack
- Into the Underworld
- Via Argentum
- Taking French Leave
- The King’s Gambit – Hidden timer alert! If you don’t finish this quest in time, it's game over. No pressure.
- The Feast
- Exodus
- The Lion’s Den
- Dancing with the Devil
- Oratores – Point of No Return for Act 2 (same deal as Act 1—certain side quests get cut off).
- The Italian Job
- Civitas Pragensis
- So It Begins
- Besieged
- Hunger and Despair
- Reckoning
- Last Rites
- Ending: Judgment Day
By the time you reach Judgment Day, you’ll probably have a few battle scars—mentally and emotionally. But hey, that’s the price of living the medieval dream.
Side Quests That Deserve Your Attention
Now, if you're the type who likes to wander off the beaten path, you're in luck. Kingdom Come: Deliverance 2 has plenty of side quests that are well worth your time.
Here are a few standouts:
- Combat Training I & II – Learn the ins and outs of Master Strikes and other combat moves.
- Lackey – Rescue a gamekeeper in distress.
- Mutt – Reunite with your best boi, aka your dog.
- Bad Blood – Save a herbalist’s daughter from a grim fate.
- The Hermit – Investigate a supposed haunting.
- Demons of Trosky – Figure out whether a castle is haunted or if someone’s just playing tricks.
- Feast for the Poor – Robin Hood vibes—steal from the rich, give to the poor.
- The Fifth Commandment – Solve the mystery behind tavern staff getting murdered.
- Rosa’s Book – Help a lady finish her novel. (Yes, even medieval people had writer’s block.)
Basically, if you love mystery, combat, and medieval drama, there’s a side quest for you.
What Else Can You Do in Kingdom Come: Deliverance 2?
Aside from quests, there are tons of other things to keep you busy:
- Farkle – A medieval dice game where you can win big or lose everything.
- Skill Trainers – Some NPCs teach you combat moves and help you level up faster.
- Horse Upgrades – Yes, you can get better horses as you progress.
- Crafting & Brewing – Make your own weapons and potions.
- Romance – Henry needs love, too, okay?
If you like immersive RPGs, these activities make the world feel even more alive.
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Final Thoughts
The short answer? Yes.
The long answer? This isn’t a game you rush through. Between the main campaign, side quests, and extra activities, there’s enough content here to last well over 100 hours. And thanks to its punishing save system, expect to redo sections if you’re not careful.
Bloodshed sword duels, knuckle-dragging medieval history, or just the madness of betting with dice, whichever way you look at it, Kingdom Come: Deliverance 2 manages to immerse players into an unforgettable RPG experience.
Now, get out there and become the medieval legend you were meant to be.
FAQs
How long is the main campaign in Kingdom Come: Deliverance 2?
If you stick to just the main story, expect 50-60 hours of gameplay. But if you dive into side quests, it could easily hit 100+ hours.
Can I still do side quests after finishing Act 1 or Act 2?
Yes, but be careful! Advancing past certain "Point of No Return" quests will lock out some side content. Always finish important side quests before progressing too far.
Does Kingdom Come: Deliverance 2 have a save system like the first game?
Yep, and it’s still brutal. Autosaves are limited, so if you forget to manually save, you might lose hours of progress. Save wisely, or suffer medieval consequences!