Hollow Knight Silksong: How to Wall Jump
Have you ever been caught staring at a tall wall wishing you could jump higher while playing Hollow Knight: Silksong? Well that’s where the Cling Grip comes in. It’s the upgrade that changes everything. It unlocks your ability to wall jump, letting you scale walls, reach hidden areas, and finally stop falling back down every time you miss a platform by an inch. But the truth is that getting it isn’t exactly a walk through Bellhart. You’ll have to push your way through the Shellwood region, take down the Sister Splinter boss, and survive a few rooms that seem purposely designed to test your nerves. It’s not easy but once you finally unlock the Cling Grip, everything changes. This Silksong guide will show you exactly how to get there, step by step.
Finding the Cling Grip in the Shellwood Region

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The Cling Grip is kept away somewhere in the upper section of the Shellwood region. The region is west of Greymoor and Bellhart and just above Bone Bottom and The Marrow. Make sure you’ve got at least 100 rosaries on hand before heading out. You’ll need them to buy the Shellwood map and unlock a resting bench later on. Start your journey in Greymoor, and head west until you reach Halfway Home, where you’ll face the Moorwing boss. Once you’ve beaten it, keep going west toward Bellhart. You’ll spot the village, but you can’t really interact with the locals until you’ve done with “The Threadspun Town” quest. Rest at the bench, refill your health, and keep moving into Shellwood. Once you enter the big open area with platforms, head all the way left until you hit a wall. From there, start climbing back up and to the right until you find a path that leads out. Be ready, because right after this point, you’ll drop into a boss arena. It’s not one big enemy this time, it’s several waves of smaller ones. The first wave includes poisonous flowers, so attack fast and step back before the poison bursts. Then you’ll face dagger-wielding stick bugs. You’ll need to jump and hit them from above, or use your ranged tools if you prefer staying safe. The last wave combines both enemy types, which makes dodging tricky, but focus on taking down the flowers first so you have room to move. Before leaving, make sure to unlock the resting bench above the arena. It’ll save you from having to replay that chaos if you die later.
The Path to Sister Splinter

Once you’ve rested, head left again. Take the elevator down and meet Shakra, who’ll sell you the Shellwood map. Don’t ignore, you’ll need it.
Now, jump across the white flowers by hitting them with downward attacks, and climb upward through the room. Keep moving east until you reach a split path. Take the upward route, rest at the next bench, and continue right. This leads you straight to the Sister Splinter boss arena.
The Sister Splinter fight is one of those battles that’s both frustrating and thrilling. She drops down from the ceiling with some seriously heavy slashes, so your best move is to dash sideways before she connects. Once she pulls back her claws in that charging stance, that’s your warning to get run.
During the fight, she’ll also summon thorny branches to restrain you, forcing you to stay alert and plan your dodges carefully. Though, her attacks can destroy them too, you might need to slash through a few just to stay mobile. Occasionally, she’ll spawn smaller enemies to help her. That’s when you save your Silk-based attacks. Deal with the minions first, then go back to damaging her. Once she’s down, you’re almost there.
Getting the Cling Grip

Once you’ve taken down Sister Splinter, keep heading west. Drop down a bit, move left, and then climb back up through a couple of blocked passages. Keep going until you spot a large doorway glowing faintly in the dark. That’s your cue. Interact with it, and you’ll finally unlock the Cling Grip ability. From here, wall jumping in Hollow Knight: Silksong is simple. Just leap toward a wall and tap the jump button again while touching it. Hornet will push off the surface and spring upward, letting you scale walls and reach areas that used to be off-limits.
Play Silksong Seamlessly with ScalaCube
If you want to share your Hollow Knight: Silksong experience with friends, ScalaCube makes it very easy. Scalacube servers are built for smooth, lag-free performance. This ensures that your adventure stays focused on precision and timing, not connection drops. Setting up a Silksong world on ScalaCube only takes a few clicks. You can customize game settings, manage updates automatically, and even add quality-of-life mods without dealing with complex setups.
FAQs
What does the Cling Grip do in Silksong?
It unlocks the wall jump ability, letting Hornet scale walls, reach hidden paths, and explore higher areas you couldn’t access before.
Where is the Cling Grip located?
You’ll find it at the top of the Shellwood region, after defeating Sister Splinter.
Is the Cling Grip optional?
Technically, yes. But it’s so useful that skipping it would make your journey through Hollow Knight Silksong a lot harder.
Do I need to complete The Threadspun Town quest first?
No. You can return to that later. You only need it if you want to interact with NPCs in Bellhart.
Conclusion
The Cling Grip is a very important upgrade in Hollow Knight Silksong. Suddenly, dead ends aren’t really dead ends anymore. From climbing to hidden areas to dodging through vertical boss fights, this ability makes Hornet feel more agile and alive than ever. So take your time, grab your Shellwood map, conquer Sister Splinter, and enjoy your new freedom to climb anywhere your curiosity leads. Pharloom’s full of secrets and now, nothing’s stopping you from reaching them all.