The Absolute in Baldur’s Gate 3

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Baldur's Gate 3 is a massive RPG by Larian Studios, where adventure is riddled with deep bg3 lore, breathtaking choices, and unnervingly tough battles. The core of the central story is built around something called The Absolute, an unknown entity whose influence plays strongly in Baldur's Gate 3's story direction. To better grasp the use and role of The Absolute, one must further explore its interaction with the mighty gods in the world, its implications on certain characters, and the pervasive role that defines the majority of events throughout the game.
The Origins and Nature of The Absolute
The Absolute is the mysterious driving force behind the Cult of the Absolute, the main antagonist faction in Baldur's Gate 3. This power can influence various characters through Illithid parasites, tiny mind-flayer tadpoles that instil their hosts with psionic abilities. Infected individuals are known as True Souls and feel themselves chosen by The Absolute for a greater purpose.
The identity of The Absolute in Bg3 is not defined at the start of the game, but it is quickly ascertained that this in some way relates to The Dead Three-Bane, Bhaal, and Myrkul-three evil gods with their particular evil intentions. This symbol of The Absolute contains the logo of these three gods and thus reinforces the point that there are links between these opposing forces. Given this link, The Absolute can hardly be an individual but only a mask that stands for the return of the Dead Three.
The Cult of the Absolute and Its Influence
The Cult of the Absolute is a religious sect in which people believe in this mysterious force that offers power and liberation. This Cult uses its members as parasitic tadpoles through which it controls the masses, enlisting them as armies of True Souls. In the initial stages of the game, the players meet a number of True Souls, who have special powers of their own due to the presence of Mindflayer parasites within them.
At the helms of the Cult are the well-known power wielders known as The Chosen: Ketheric Thorm, Enver Gortash, and Orin the Red. These people are mighty and are the main enemies of the storyline. All Chosen have plans of their own. However, the plans assist in distributing The Absolute in the least invasive manner.
Who or What is The Absolute?
Although it is unclear at first what the Absolute is, several hints in the game suggest it may have a relationship with the Elder Brain. This massive mind-flayer entity has developed even greater psionic capabilities. Control over mind flayers and association with the illithid tadpoles suggest that a powerful elder brain is involved, possibly a manipulated Dead Three elder brain to help the Dead Three's purposes.
The Absolute not only self-sustains but can also be viewed more strategically as a possible puppet for the Dead Three, harnessing it as a tool to dash their plans and acquire more. This explanation fits very well into the images and practices of the Cult of the Absolute, which draws many symbols from the Cult of Bane, Bhaal, and Myrkul. Moreover, the psychological subjugation and incorporation used to pin the Pagans to the Absolute correspond to that of these gods.
The Mark of the Absolute
Among the most interesting aspects of the influence of The Absolute is the Mark of the Absolute and special abilities that will be granted to characters who bear this Mark. Players must pass some trials or make specific choices in the game's narratives to obtain the Mark. Then, the Mark directly connects the character with The Absolute, providing the holder with different weapons, armour, and the Cult's unique capabilities. However, this ability is also a disadvantage as it results in the character going deeper under the mind-flayer tadpole, thus making them more of a target for The Absolute's control.
The Role of The Absolute in Player Choices
In Baldur's Gate 3, the players are given multiple opportunities during the game to resist or yield to the extended influence of The Absolute. Depending on the choices made, characters will sometimes become more engrossed in the Cult of the Absolute. Players can reject powers in mind flayer tadpole, again incurring consequences; they can also adopt powers that open up new skills in exchange for losing control to the player.
Gradually, it becomes possible to face The Absolute, which finally implies a fight between the elder brain and the Chaos Cult. Depending on the character's actions, they can even choose to take control of the elder brain and become The Absolute themselves.
FAQs
The Absolute is a deity associated with the Cult of the Absolute, and it may be a surrogate for the Dead Three or an elder brain.
The Cult is headed by the Chosen: Ketheric Thorm, Enver Gortash, and Orin the Red.
The Mark of the Absolute is a unique mark that grants powers and special abilities to the one with it.
Yes, they can become The Absolute if they decide to take over the elder brain at the end of the game.
Conclusion
In profound ways, the Absolute influences the story and mechanisms of Baldur's Gate 3. It is an inescapable factor that creeps into all aspects of the game as a focus, a power standing at the back and enabling whether players choose to fight against its influence or acknowledge the dark power offered by the entity. Whether one is to dig deep into the power of The Absolute rests in a player's hands so that his tale can come out unique and built to his will.
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