Where Do You Join the Fighter’s Guild in Oblivion Remastered
If you’re just stepping out of the sewers and ready to start swinging swords for gold, the Fighter’s Guild is the perfect place to begin your journey in The Elder Scrolls IV: Oblivion Remastered. It’s one of the easiest factions to join, and honestly, one of the most beginner-friendly ones too. No fancy requirements, no secret tests. Just clean your record, show up, and sign in. This guild has to do with good old-fashioned combat. The guild will give you contracts and when you complete them, your rank will increase. Read on to find out where you can join a fighter’s guild in Oblivion Remastered.
How to Join the Fighter’s Guild

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You can sign up in either Chorrol, Anvil, or Cheydinhal. You don’t need to join all of them. Anyone of them you go for guarantees the same result. Each city has a Fighter’s Guild Hall and a guild head who handles recruiting new members. The only thing that’ll stop you from joining is a bounty or any kind of criminal record. Keep your name clean and you’re in, no questions asked.
1. Joining the Fighter’s Guild in Chorrol
Chorrol is located west of the Imperial City and surrounded by forested hills. Once you’re in Chorrol, head north. You’ll notice a circular plaza with a big tree in the middle. The Fighter’s Guild building is right at the top of that circle. You can’t miss it. The guild head here is Vilena Donton. If you don’t have any bounty on your head, she’ll allow you to join in. She’ll also tell you that while you’re signed up in Chorrol, your first real contracts will be waiting in Anvil. So yeah, Chorrol’s your official starting point, but the real action begins on the coast.
2. Joining the Fighter’s Guild in Anvil
Next is the guild in Anvil, a port city on the far western edge of Cyrodiil. As soon as you’re in, go straight to the big tree near the center of town. Once you find it, the Fighter’s Guild Hall is on your left-hand side after it. The name of the recruiter here is Azzan. You might not be able to find him on the ground floor. So if you don’t, go upstairs. He’s either going to be in his chambers or the dining hall or his office. The process is the same: if you’re clean with the law, you can join instantly. Once you’re in, Azzan is the one who’ll actually start handing out contracts. That means you’ll finally get to bash a few bandit skulls and earn gold for it. Anvil’s a good place to start because it’s a quieter city and the early guild jobs are nearby.
3. Joining the Fighter’s Guild in Cheydinhal
The last place you can sign up is Cheydinhal. It’s basically a sleek little city east of the Imperial City. Cheydinhal is a lot darker compared to the others. To find the guild, first of all enter through the west gate. Then follow the main street until you reach a covered bridge, but don’t cross it. Instead of doing that, take a right turn before the bridge. You’ll see the Fighter’s Guild Hall sitting quietly among the buildings on that side. Inside, talk to Burz gro-Khash. He’s the Orc in charge. He’s probably also one of the most chill NPCs in the guild. He’ll get you signed up right away. Once you’re an official member, he’ll be giving you contracts. If you want to check out the eastern side of Cyrodiil, then go for Cheydinhal. If you also plan to do Fighter’s Guild work along with side quests, it’s your best pick.
Why Join the Fighter’s Guild?

If you’re wondering why you should bother, well, the perks are pretty good:
- You get steady gold from contracts.
- You level up combat skills naturally through quests.
- You gain access to free beds, storage, and weapons in every guild hall.
- You can rise through the ranks and eventually lead the whole thing. It’s also great if you’re not heavy into magic or stealth yet. The Fighter’s Guild is built for straightforward, sword-swinging fun.
Tips Before You Join
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Clear your bounty. If you have records of crime, guards won’t let you join. You have to pay off your bounty. You can also use the Thieves Guild to clear it quietly.
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Stock up on repair hammers. Fighter’s Guild contracts can wreck your gear fast.
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Talk to everyone in the guild hall. Some members offer training or side dialogue that leads to small favors or extra info.
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Sleep in guild beds. It’s free and helps you level up after gaining skill points.

FAQs
[schemaHowto=Do I have to join in a specific city?] Not at all. You can join in Chorrol, Anvil, or Cheydinhal. The process and outcome are exactly the same.
[/schemaHowto]
Can I join other guilds too?
Yes! You can be in multiple guilds at once. Fighter’s, Mage’s, Thieves, Dark Brotherhood, all of them. Just don’t mess up your reputation in one while helping another.
What happens if I commit crimes after joining?
You can get suspended from the guild. To fix that, you’ll need to do a “penance quest” to redeem yourself.
Is the Fighter’s Guild worth it?
Definitely. The early missions are fun and teach you game mechanics. Plus, you get reliable gold and access to safe guild halls.
Who gives the first contract?
That’ll be Azzan in Anvil. Even if you join somewhere else, you’ll need to visit him to start your first job.
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Conclusion
Joining the Fighter’s Guild in Oblivion Remastered is big for your gameplay. It's straightforward and it’s also rewarding. Oh! And it’s a really nice break from all the chaos in the main story. Doesn’t matter if you start in Chorrol, Anvil, or Chepydinhal, the guild’s always got your back your gold. Now grab a sword and get ready to make your name known across the land. Just maybe don’t hit a guard by accident.