Complete Mages Guild Walkthrough in Oblivion Remastered
The Mages Guild in Oblivion Remastered is for everyone. Doesn’t matter if you’re rocking robes or heavy armor, anyone can roll with the guild. You don’t even need to be some magic prodigy; just a little patience and maybe a few potions. The Mages Guild is basically your ticket to the Arcane University aka the Hogwarts of Cyrodiil. But before you can flex your new spells, you’ve to do the rounds. Yeah, that means hitting up every guild hall in the major cities and earning your recommendations.
Getting All the Mages Guild Recommendations

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So here’s the deal: there are seven cities with their own Mages Guild halls. To get into the main guild, you need a recommendation from each one. Once you’ve done all seven, you officially become a member. That’s when the real fun begins. You’ll go from random adventurer to a legit spell-casting scholar. And the best part? You’ll finally get access to the Arcane University in the Imperial City.
Arcane University Quests
After you’ve got all your recommendations and joined the guild, you’ll be given the rank of Apprentice. That’s when you can start doing real mage business. Always talk to Raminus Polus. He’ll work out new tasks for you. Here’s the rundown of the quests you have to pass. They’re also arranged in the order that you’ll face them.
1. A Mage’s Staff
- Talk to Raminus Polus to start.
- Head to Wellspring Cave.
- Grab the key from Zahrasha’s corpse.
- Fight your way through and kill the necromancers.
- Take the Unfinished Staff and go back to Raminus.
- Then talk to Delmar, wait 24 hours, and grab your finished staff.
- Congrats, you’re now a Journeyman.
2. Ulterior Motives
- Talk to Raminus again.
- Travel to Skingrad and meet Mercator Hosidus.
- Wait 24 hours, talk to him again, then go to the marker around 1 AM.
- Kill the enemies that show up and talk to Janus Hassildor.
- Return to Raminus for your promotion to Evoker. If Janus turns hostile, just knock him out. When he wakes up, he’ll chill out and talk.
3. Vahtacen’s Secret
- Talk to Raminus → then Irlav Jarol.
- Go to the marked dungeon.
- You’ll meet some NPCs, grab a few scrolls, and solve a pillar puzzle using spells.
- Fight off ghosts, hit a few switches, and collect the Ancient Elven Helm.
- Bring it back and that’s all. You’re now a Conjurer.
4. Necromancer’s Moon
- Talk to Raminus and then Tar-Meena.
- Read the Necromancer’s Moon book.
- Visit the Dark Fissure, take down some necromancers, and report back.
- You’ll be promoted to Magician. This is your last quest from Raminus. From here on, Hannibal Traven takes over.
5. Liberation or Apprehension
- Talk to Traven.
- Head to Nenyond Twyll and meet Fithragaer (he won’t last long).
- Fight through the dungeon and defeat zombie Mucianus.
- Bring the results back and get promoted to Warlock.
6. Information at a Price
- Talk to Traven.
- Go to Skingrad Castle and meet Hal-Liurz.
- Wait for Janus Hassildor to show up and chat with him.
- Find Eridor and clear out the vampires in the cave.
- Once they’re gone, return and report back. There’ll be a waiting period before you get the next quest. It’s fine, do other stuff, or wait in-game until time passes.

7. A Plot Revealed
- Go to Bruma Mages Guild.
- It’s been attacked — take out the enemies.
- Talk to J’skar, then head back to the University.
- Traven promotes you to Wizard. After this, you’ll unlock two separate quests. You can do them in any order.
8. The Necromancer’s Amulet
- Go to Fort Ontus and kill Caranya.
- Once done, switch your quest to “The Bloodworm Helm.”
9. The Bloodworm Helm
- Go to Fort Teleman.
- Fight through until you find Irlav Jarol’s corpse and take the Bloodworm Helm.
- Return to Traven with both artifacts to earn the Master-Wizard rank.
10. Ambush
- Traven sends you to Silorn.
- Team up with Thalfin and take down Falcar.
- You can also pickpocket him instead of fighting if you’ve got invisibility or stealth gear.
- Bring back the Black Soul Gem for your next step.
11. Confront the King
- After Traven’s death, grab the Filled Colossal Black Soul Gem from his body.
- Go to Echo Cave, fight through the necromancers, and meet Mannimarco — the King of Worms himself.
- Defeat him (or at least survive), return to Raminus, and claim your final title: Arch-Mage. And that’s it. The whole Mages Guild questline. From random spell-flinger to Arch-Mage of Cyrodiil. Not bad, right?

Tips for a Smooth Run
- Always save before dungeons. Necromancers can hit hard.
- Keep a few Soul Gems on hand. You’ll need them later.
- Don’t rush the puzzles. Some magic combos are tricky but super satisfying once you get them right.
- Have a Destruction spell ready at all times. Almost every quest needs it.
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FAQs
What’s the best reward from the Mages Guild quests?
Easily the Arch-Mage’s Quarters and access to the Enchantment Altar at the University. Unlimited spell creation
Do the recommended quests give you good loot?
Not really. Most are short and story-driven. The real rewards come later in the main guild quests.
Can you finish the Mages Guild questline early in the game?
Totally. If you’re strong enough, you can go ahead and try.
Conclusion
The Mages Guild in Oblivion Remastered isn’t just about casting spells. It’s about the story. You’ll get to watch the guild rise and fall. You’ll also get to fight against the necromancers who want to destroy everything. And honestly? That final moment when you walk into the Arch-Mage’s quarters for the first time. That’s when you realize every recommendation, every cave, and every necromancer fight was totally worth it.